John Skidgel
I’m a “player-coach” designer who likes well-crafted experiences, cross-functional collaboration, and the occasional discomfort that comes from ambiguity.
Experience
Industries
Consumer, enterprise, developer, retail, creative, media, and advertising/measurement.
Skills
UX, brand, and motion design • data visualization • Qualitative UX research • HTML/CSS/JS, Python, and SQL.
Thoughts on Design
I believe in a few principles that guide my work and leadership style.
Understand and explore
Product discovery begins early with research, analysis, and prototypes.
User Experience is everyone’s job
Cross-functional collaboration makes for a seamless experience.
Balance craft and constraints
Design, business, and computational literacy help make better decisions.
Design requires a safe space
Communication, camaraderie, and opportunity matter.
To see a comprehensive list of hard and soft skills, see my resume.