John Skidgel

John Skidgel

I’m a “player-coach” designer who likes well-crafted experiences, cross-functional collaboration, and the occasional discomfort that comes from ambiguity.

Experience

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Industries

Consumer, enterprise, developer, retail, creative, media, and advertising/measurement.

Skills

UX, brand, and motion design • data visualization • Qualitative UX research • HTML/CSS/JS, Python, and SQL.

Thoughts on Design

I believe in a few principles that guide my work and leadership style.

Understand and explore

Product discovery begins early with research, analysis, and prototypes.

User Experience is everyone’s job

Cross-functional collaboration makes for a seamless experience.

Balance craft and constraints

Design, business, and computational literacy help make better decisions.

Design requires a safe space

Communication, camaraderie, and opportunity matter.

To see a comprehensive list of hard and soft skills, see my resume.